1-3-2-6 Betting System | Using the Betting System at the

Warsim: Home of the Kingdom Management Game

The Official Subreddit of 'Warsim: The Realm of Aslona' A wacky ascii procedurally generated kingdom management game!

Loser Leaves Reddit Prediction Challenge

The Official Home of the Loser Leaves Reddit Prediction Challenge.

1) Purchase huge bets that the market is going to take a massive drop. 2) "Accidentally" sell a huge company's stock for 1/2 it's value. 3) Watch the automated trading systems of the world sell like crazy. 4) Pick out yacht.

1) Purchase huge bets that the market is going to take a massive drop. 2) submitted by firesidechat to WTF [link] [comments]

Clubhouse Games: 34 Frustrations

The more I play Clubhouse Games the more annoyed I get over how phoned-in it is. It looks great but I’d rather have worse graphics if it meant better gameplay.
I have about 80 hours in the game so far. I’ve played everything at least a few times: online and not, with friends or strangers. At a certain point, the novelty of the game wears off and your left with something incredibly subpar. Nothing about this game really feels broken but nothing feels incredibly polished either (except for the graphics but they’ve even managed to mess those up). I know I’m about to list off a bunch of minor annoyances but I don’t think expecting a first party Nintendo game to feel like it’s worth $40 is too much to ask.
I am interested in people’s opinions so I’ll try to keep things organized.
Clubhouse Games
  1. There are no global options whatsoever, and individual game options need to be set and reset often. You can’t change the volume for sound effects or music, you can’t turn the announcer off. It’d be nice to be able to disable intros, set all games to the hardest difficulty, or set favorites. Things like that wouldn’t be all that difficult to put in and would only make the experience better for everybody.
Single System
  1. Why does the game start with the worst possible UI option? Unless you love mancala, having games set up in a line isn’t useful (and even then you may want to play something else from time to time). You have to press X to change the menu every single time. The line is a cool presentation but it shouldn’t be the default.
  2. There is no way to sort games. They are not arranged in any particular order. It’d be cool if they were organized alphabetically or by age or region or players or game type but instead we get them loosely thrown together.
  3. Just to get this out the way now, there are not enough games for 3 or 4 people, despite a lot of these being games that support that many players.
Dots and Boxes
  1. Full analogue control is unnecessary. There should be the option to use the D pad to navigate the grid. Also this is an incredibly bare game for what is essentially color and paper. Being able to change the size and shape of the play space would be nice, as would different visual options.
Yacht Dice
  1. Mostly fine, the fact that it doesn’t snap to the category with the most points is weird.
  1. Same aesthetic complaint as D&B. Otherwise it’s fine and the grid based movement feels way better.
Hare and Hounds
  1. Why is there no option to randomize which player is which? That’s literally what happens online.
Chinese Checkers / Ludo
  1. Why can’t you pick your own color?
Shogi / Mini Shogi / Hanafuda
  1. Why aren’t Global and Classic purely cosmetic? Like, why do both players have to use the same setting? Just make it so each player can use the version they’re most comfortable with in the same game. This is a bigger problem online where they’re considered two different games.
Last Card
  1. The option to draw 1, or draw until you have a matching card should be in here, which is a pretty common house rule.
  2. Where you sit at the table doesn’t change nor can you can’t change the total number of players (uno itself can support up to 10 people). This makes friend matches somewhat boring because you’re always seated next to them.
  3. Declaring last card and playing the selected card should be the same action. It’s not like people still wouldn’t mess it up.
  1. This game is broken. You can go negative, which means there’s no incentive to place a reasonable bet. Why not just start the player with 500 if they can rack up debt? This is especially strange because in Texas you lose if you run out of money.
Texas Hold ‘em
  1. The betting system is better but it’s not great. Why can’t we choose how much we want to bet?
  1. Are five rounds necessary? The only thing that matters is who wins the last game so why not have a one round option?
  1. The selection mechanic doesn’t make sense and doesn’t always cooperate, which is problematic for such a high intensity game. Why not map the four cards to buttons and put the deck selection on the triggers?
  1. Same as #5. There’s no advantage to full analogue controls here.
  1. Combos should snap to the appropriate card automatically. You get nothing from having to cycle through to each card.
Pig’s Tail
  1. Analogue makes a little more sense here but digital should still be an option (or at least give us cursor sensitivity options).
  1. A practice mode would be nice, or the option to undo your last stroke at least.
  2. Unlike other golf games, your ball wont bounce across the hole if you putt too hard. This makes the final putt unexiting and almost useless.
  3. It’s not clear how high your shot arcs in relation to the rest of the field.
  1. Why does aiming and shooting suck so hard? Why not map aim to the shoulder buttons and give us a power meter like Carrom?
Bowling / Darts
  1. Why aren’t more than 2 players supported? These are the party games.
Toy Curling
  1. Worse than pool in that aiming and power are the same action. Makes the game imprecise.
  2. We don’t need to be reminded how many shots are left every turn. “Last three” is sufficient.
Toy Baseball
  1. I have never had a successful match with this game against another person. Maybe it’s just me but the controls don’t work when playing against a human who will use every trick under the sun to strike you out. They should’ve just put NES or Wii baseball here.
Slot Cars
  1. Analogue sticks are not precise. I get why they’re here but buttons or even RC cars like in Mario Odyssey would feel better.
  1. Have we learned nothing from Mario Party or Smash 3DS? Turning the stick in a circle like that isn’t fun or comfortable and I don’t want to give my joy con a reason to start drifting again.
  1. Also broken. The fact that there’s nothing stopping you from just spamming shot takes any fun or challenge out of the game once you play against other people. Even limited ammo would work here.
  1. A wasted opportunity. Why aren’t any keys mapped to buttons?
  1. This game, like the NSO libraries, runs poorly for no reason. I have a friend in Australia (which has a poor internet infrastructure). We can play more demanding games like Splatoon and Minecraft just fine but this online is almost unplayable.
  2. Players with poor connection should be locked out of the action games.
  3. There should be a way to quit out of a game without quitting the whole app. There’s no consequence for it—on anyone’s end because they just replace you with a CPU anyway—so why not.
I know I didn’t get everything but I’d like to hear your thoughts. How are you getting along with the game? Are these problems starting to bother you? Do you have different problems that I didn’t name? Let me know in the comments.
submitted by mierecat to NintendoSwitch [link] [comments]

My Dad talked about himself at Mums funeral. What is he?

Ok, so my mothers funeral was on Sunday, she was 62.
My father has some strong Narc traits, and spoke at the eulogy of my mum. We expected it to be embarrassing and focusing on himself, but I wasn't expecting 98% of his talk to be about him. The only mentions she got was "I saw her go past in a car before we met" also mentioning how she was known as the "Pig Lady" because she had to round up pigs that had escaped to the local school. Nobody called her that. He did mention that he gave her $4 to buy vegetables when they were younger and she had done a good job with that, this was at the tail end of a long speech about himself which I won't torture you with.
Mums last years were hard as she was losing her ability to care for herself, Dad was her carer, and to everyone around was doing a great job, but he told my wife that he was hitting her in the head to stop her coughing, or what he called convulsions. He even said to her "call the police, I don't care". Long story short , I was made her legal guardian, Dad convinced everyone that he was wrongly accused, but he told me " I still do things to her, I just don't tell anyone" I had to intervene and I had mum admitted to a care facility. Dad was ready to kill people over this, Literally. including the nurse that made the initial report of bruises.
About Dad, he tells me the same prophesy stories over and over again, he believes he has interpreted the bible and knows of coming disasters, he takes the labels off his cans before he bins them so no one can see what he's doing. He thinks he has a winning horse betting system, that only he can figure out. He treats evry dream of his as a prophesy of things to come, and has 100% faith in his dreams. He also is able to bend stories and really believes his own version of events, I've witnessed this happen in real time on many occasions etc etc etc. He has always been a violently angry man, but most people find him funny and personable, I idolised him as a kid , but was terrified of him also.
I know I'm not supposed to diagnose him, BUT What is he?
submitted by EloquentBogan to narcissisticparents [link] [comments]

Idea for a full pvp loot game mode - Gladiatorial tournaments

Imagine if there was weekly, monthly and/or schedulable gladiatorial tournaments that requires you need bring your own loot to compete, but if you lose/die it gets dropped or lost depending on the mode, maybe you bet one item and the adversary another and the winner takes both.
You can bring shit loot, but you would probably get blasted and lose money (entrance fee), and taking legendaries would make easier, but have the risk of losing them.
It could be a cool way to ressurect the hardcore pvp loot aspect of the old game while staying compatible with an MMO themepark deep crafting style of game, its your choice to risk your loot, no need to worry about losing your legendary, unless you want to. It also adds another pvp element to the game besides group pvp.
There could be a big Coliseum located on a big neutral city where all factions were welcome and had their own areas, this could enhance the economy, professions, trading, interactions.
There could be a ranking system, leaderboards, betting system so people could gamble on whos gonna win or lose
They could make different modes, duels, 2v2s, all out mini battleroyale (10vall), PvE (one or more fighters fighting beasts).
It could grant special rewards, different appearences, prestige and much more.
submitted by imasimplenerd to New_World_MMO [link] [comments]

Betting System unavailable

Betting System unavailable submitted by Schnoxxos to caseclickers [link] [comments]

I can’t tell if this is a little weird or worrying for my health?

My friend thinks this is insane but i can’t handle the pressure of making decisions so I always ask the universe for its input by asking it for specific signs. Such as “If my mum buys the green dish soap at the shop, I will take this job opportunity” or “If this youtube video has two ads, i will call Mark about this thing instead of waiting until i see him”
I base most of the decisions in my life on this imaginary betting system with the universe and apparently it’s not normal?? should i take more responsibility for my decisions like my friend said i should? I mean it hasn’t really let me down yet and i’m pretty okay with where i am in life but I do leave everything down to chance.
The thing that made my friend most concerned is that I broke up with my boyfriend for no reason other than I was given rice with my dinner, not because I wanted to. I wasn’t unhappy in the relationship, I just felt it might be going stale. I was devastated and my friend asked my why and that’s when i told her about my system. Maybe i take it too far but I don’t think so.
submitted by bunniboilerr to mentalhealth [link] [comments]

New arena map and secure betting on arena matches

Ive had a idea for a couple years about making a bigger map for guild wars in the arena... Also alot of people try to make bets in arena matches but never pay so maybe Ricardo could make a secure betting system for arena matches...
submitted by warp1994 to RucoyOnline [link] [comments]

Tips for Winning Online Baccarat

When you are playing a sport like Baccarat online, even skillful players may obtain the rewards connected with a few significant online Baccarat tips. Applying only some of these internet Baccarat tips displayed here will help you improve how much pleasure which you truly have while enjoying. When researching all of the online Baccarat tips provided here nevertheless, remember that although tactical Baccarat playing can improve your opportunity to win, this certainly not guarantees you will triumph with each round.
One of the best online 파라오카지노 Baccarat tricks you can put into practice must be to completely understand what sort of Baccarat you're playing. Are you currently playing miniature Baccarat? Are you currently playing traditional Baccarat? Considering that there are more than 4 distinct sorts of this sport, are you sure you're aware of the principles? You may be playing American Baccarat, European Baccarat, Baccarat Banque, Chemin de Fer, Punto Banco, or even another variant. Know the sport, the house rules, and you're going to understand what to expect when you are playingwith.
In the event you would like to reap the advantages of online Baccarat attractions, then determine what you would like to put on your own bankroll, and following that determine how much you may be ready to gamble before you choose to quit playing. Be mindful that odds are you will acquire a bigger payout in brief term gambles, nevertheless the more you play online Baccarat the greater the odds are generally you may wind up losing. Make decisions concerning when to leave behind the game before you begin playing Baccarat through virtual sport choices.
In the event you will have minimum money to play Baccarat you will have the ability to search for online casinos that are handing out big player bonuses. Oftentimes, you will find such casinos provide some excellent free play cash that's offered to returning players, since bonuses for incorporating more cash into a player account, otherwise you may find a player reward application you may use to gamble additional Baccarat games. Look around to increase the number of funds you need to play when the time comes.
Be skeptical of extreme betting systems such as the one recognized in the Martingale Baccarat wagering technique. When playing Baccarat internet, when you bet on the player's hand or proceed together with the lien, the payout is generally even cash, with the exception that if creating a wager on the banker's hand you are expected to cover a five percent casino commission.
That being how it's, in case you bet .00 on a hand and triumph, you'll find an additional . This merely means you doubled your own chips. Now, for your Martingale Baccarat gaming method, should you bet ten dollars and lose, you're then needed to double your bet next time so you can regain your gambling loss; another bet you should place is 20 bucks.
Obviously, in case you continue with a losing streak, just imagine how much money you could shed and quickly! Rather than the kind of dangerous system, it is definitely superior to generally set your wagers to the individual that has the benefit: the home. Regardless of the 5 percent commission, you may make a ton better than blowing off all your money because of competitive gaming systems.
Click here for more tips ''바카라검증사이트''.
submitted by Arif3331 to GuestPost [link] [comments]

Is there an online roulette strategy that actually works?

Online Roulette Strategy

Hello there redditors and welcome to OnlineRoulette! We're the reddit community for "discussion" about playing online roulette real money games at internet casinos.
So you want to know if online roulette strategies really work.
The simple answer is NO, there are not are effective roulette strategy that you can use to win money at online roulette games. Some betting systems might work for a short time with a healthy bankroll, but there aren't any long term roulette strategy systems that actually work over time.

Reddit Roulette Sub

Many internet casino players enjoying playing roulette because its so easy to play and learn. Please click the "join" button on the right side panel to subscribe to our latest posts on roulette gambling casinos and real roulette bonus offers.
submitted by Bedroid to OnlineRoulette [link] [comments]

Learn about world most famous betting winning Technic from us.

Betting, Horse racing, Betting System, Bet, lottery, Profit, Betfair, Quick Profits, Sports Cash System, Bets For Today. To find that most Precious courses Please click to this link: https://www.switchyourmood.us/category/betting/

Betting, Horse racing, Betting System, Bet, lottery, Profit, Betfair, Quick Profits, Sports Cash System, Bets For Today, learn betting, win Most Profit, cheap bets around worlds
submitted by thetechcheff to u/thetechcheff [link] [comments]


Hi all, a page follows me on Instagram called betting_system, it posts 70+ odd bets about twice a week and posts photos of him winning these bets each time, anyone have any experience with them as they change a lot of cash for there tips. Cheers
submitted by tommywaud to betting [link] [comments]

JS game, trouble stopping player exploit

I'm working on a JS game where the player bets on a random outcome. My problem is that the players can exploit the betting system by betting more money than they currently have.
I have been trying to figure out the solution with the function below but with my pretty limited JS knowledge i'm quite stuck on this part.

JS Bin


let playerCash = 40;
let playerBet;

document.getElementById("enter-bet").addEventListener("click", function () {
playerBet = parseInt(document.getElementById("bet").valueAsNumber);
document.querySelector('p').innerHTML = playerBet;
if (playerBet > playerCash) {
playerBet = playerCash;
Any help would be greatly appreciated. Cheers.

submitted by Uken81 to learnjavascript [link] [comments]

Wishlist for Anthem 2.0

Disclaimer, this was a script for a Youtube Video I made, but I also wanted to leave a readable version of it.

Alright, so Bioware has brought a mini-community update for those eagerly waiting Anthem 2,0. A TL;DR for this is that they are a small team of 30 in the prototyping stages for Anthem 2.0. It’s kind of surprising that it’s happening now since this entire update plan was leaked in October of 2019 and revealed to be planned in February 2020. But outside of that, they also wanted some feedback along the way of this development journey to see what the community wants and set what’s realistic and out of the realms of possibility. I wanted to give a full list of things I want to see in Anthem 2.0 outside of technical fixes since that’s obvious when it releases later next year by the way things are looking, none of these are in order, I am just rambling for this video. So with that said, let’s get into it.
  1. Starting off we have a new and improved main Storyline, this one seems kind of obvious since we haven’t gotten any story updates for almost a year, but I wanted to touch on this as I mean I want to see a much more tension heavy story depth and world-building behind it. There are of course the new species coming as seen at the end of the primary storyline which will be nice to see more variety of enemies which I will touch on later, but I really want the next main quest line focus on building a backstory for our nameless protagonist, more backstory for Haluk, Faye, Owen, and The Monitor which except maybe Haluk and Owen have little to no backstory and really only have their personalities to drive them. I like that, but they just need to be more, especially when it comes to the choice factor as the story as extremely linear which leads me to
  2. Number 2 a Factions overhaul: Having some factions in this game is good, there is also some progression, the problem is that the entire faction system is boring, there’s no true sense of reward when it comes to these factions and is just there because the lore had it. I hope to see Anthem 2.0 hold a new way of viewing the Factions in Fort Tarsis as this can be a great factor for choice and consequence elements for this game. Imagine, throughout the Anthem 2.0 Endgame, you will be left with the Arcanists, Sentinels, your own Freelancers, they all will give their own daily quests to you, or you help them out of nowhere in the open, as you progress through these and gain more loyalty through each faction, you gain access to exclusive gear and cosmetics from these factions, the choice consequence factors is that you can sometimes have branching quests between these factions you have to choose a side, you will gain loyalty for one faction and you lose loyalty for the other, this overall just gives more interest to Fort Tarsis and gives more progression elements pushing me to #3 which is
  3. To Improve on RPG and Progression elements: This is technically a Looter game with RPG and Story elements, I’m pretty sure we all see all areas were basically ½ baked. They really have to expand the Looter and RPG elements. Starting with the progression, a part of me now is happy they locked the rank at 30 as when Anthem 2.0 arrives, I believe they should take out any form of a max rank and just let us go as far as we want with these ranks and earn rewards along the way for these ranks. What are the rewards? They can be Gear, Coin, Crystals and more along that area, they also just show how much a player has been grinding. As said earlier too, there is the Faction Progression Revamp which helps a lot for the overall aspect for this game
  4. Number 4 is More Depth for Javelins & Gear: I love the Javelins a lot, however, it’s almost any depth within them outside of their gear and components, there should be more depth for their ultimates too, I strongly once a player achieves 960 power, then they earn access to a whole new skill tree that provides what I call mastery great, abilities and Ultimates, the fact this is a strict PvE game makes this less of a worry for balance reasons. There’s also the fact we have inscriptions but currently have no Stats Screen, on the screen right now (Link to what I'm referencing) is a concept Stats Screen that I believe SHOULD be the new UI for the Forge, it helps learn the in-depth details of our build, it’s as simple as that.
  5. Another area needing more depth is a Cosmetic earning Overhaul: 90% of cosmetics are locked in Prospero’s shop, and it takes around 2 weeks to earn the coin to get this gear while the shop rotates twice a week. Not a good idea, I’m okay with a cosmetic store, the problem is the earn rate compared to the refresh rate added with the fact one of the largest complaints being the main world and progression having no armor earned through quests or events. This is one of their largest priorities, in my opinion, it is cosmetic earning, we can earn wraps which is cool, but let us earn full-on armor sets beating Strongholds in Grandmaster Level 3. Make it a reward that if you beat all 3 monthly challenges, you get an exclusive Armor set. Make Prospero’s shop rotational on a monthly basis, not a weekly, every month would provide 2 armor pieces for every Javelin, 10 wraps, 10 emotes, and just a consistent fixed amount each month. And when I talk about overhauls, I’m talking about Weapons customization, different colored flames for the Storm, Different Shields for the Colossus, make bigger differences than you think, I would love to see this improve an already amazing customization system,
  6. The next area depth having New Biomes and depth in the world: Anthem this whole open world and it’s ignored by many due to the fact it’s empty, boring and more soulless than an EA executive. One of major positives Fallout 76 has despite every flaw around the game is the amazing world, even if the graphics aren’t the best, the world is very diverse and has memorable locations and biomes containing a lot of depth, it could be because this is inspired off of West Virginia, but this puts Bioware at advantage, they have their imagination and creativity to use here, they can revamp or expand areas of the entire map to contain lava dominated biomes, ICE covered lands, add NPC encounters that you are able to interact with and gain new quests from, add more to the empty areas that make us want to explore, put treasure hunts all over the world to have us explore and obtain these secrets, if you could, please increase the piss poor 4 player count in these worlds, add a PTS to stress these servers, many of us are willing to help be testers to improve this game and its future. There’s also a need for more forts around the world, I remember the Schrier article talking about how y’all attempted it and it seemed to not work, but this leads me to number 7 which is
  7. ANOTHER area needing depth, yes, more depth, because I believe has a decent core, it just needs to be fleshed out and this is Expand the Hub Worlds. Let’s start with what we have, Fort Tarsis, I talked about the Factions overhaul which is a good start, they can also bring lore elements, internal events, like imagine some coin betting system in the game for a mini internal underground PvE challenge? I think it sounds fun. Also, add interesting NPC’s, please, add dialogues that’s funny, and keeps us interested looking at the Launch Bay, they also need to make this a firing range too, I believe that would be the perfect place to add leaderboards, and they can even make clan specific launch bays that you can find via a server browser so you can find your friends and clans faster. And finally, more hub worlds, let us expand from Fort Tarsis, I don’t care if they’re not mobile or free entry and the only option we have is to fast travel due to technical issues. I’ll be patient enough if means we get more areas to explore and meet NPC’s, this can help boost the faction system MUCH MUCH further, think of different hub worlds per faction with the Fort being a neutral zone, this can create many more dynamic choices as if you enter a hub world you have more loyalty to, you get access to better dialogue options and gear while the ones with lower loyalty are basically dicks or curious about you. I think it’s neat.
  8. Make Cataclysms world events too: I respect the original Cataclysm idea but judging how things are going, it might not work, I believe this should be more of a random event in the open-world than a full-on stronghold but I’ll come back to that in a second. The random world events will be more similar to a Nuke in Fallout 76, you enter while taking little damage from the storm, but the time you’re in there, you gain access to exclusive enemies, legendary variants of enemies, and rewards. This would come once every 1-2 weeks promoting people coming back to the open-world more. The current system with the strongholds can also stay but need to differ from the strongholds, Once Anthem 2.0 Arrives, this system should be revamped to a more raid style in areas that are not stronghold raids and hold up to 8 people per Cataclysm Raid server. The design will be the same as the current cataclysm system, but they are just much more intense and the time limit is about 45 minutes instead of the current 20 as this is much longer with much stronger enemies, idk, I just prefer longer matches.
  9. Improve Live Service Elements: The game needs more reasons for people to come back which is why I talked about the new dailies from factions and the weekly to biweekly open-world cataclysm. I also believe the current dailies, weeklies, and monthlies containing better rewards give weekly challenges a 5,000 coin reward instead of 2,000, the dailies should be 1-2,000 coins depending on the difficulty. There should also be consistency in events similar to the season of the skulls and Ice Tide, I believe this being every 1-2 months would just help players coming back. There, of course, is the Battle pass style every game is using now, I get it would fit in this game a lot, but I just don’t know about it due to how common these are in the market.
  10. Finally, #10 Bring a lot more diversity for enemies: it’s as simple as that, we need more enemy types around the world, especially those that could focus on verticality so we can utilize flight more, hopefully, the new species can provide for this.
And yeah that’s it, what do y’all think should come in Anthem 2.0 when it releases? Thank you for watching, have a great day, and I’ll hopefully see y’all in the next one.
submitted by Purpletoaster20 to AnthemTheGame [link] [comments]

Top NBA Super System Applies Day 2 of Return

A very large percentage of the top sports betting systems are counterintuitive. As a general rule of thumb, when very deceptive SU records don't jibe with a pointspread, use the oddsmaker's knowledge against them. Great example as NBA returns. https://youtu.be/9Ju5L1Ey75I
submitted by ScummyAl to sportsbetting [link] [comments]

Sports Bookie Software

Sports Bookie Software
Now we've already had quite many nice things at our disposal, but could we ever think that to place a bet we would only need to reach for our mobile phones. Well, obviously, some of us did think about it, because they embodied the dreams of both the laziest bettors and the shrewd businessman. Surely not all the software providers are equally good. There are plenty of programs that turn out to be scams. They are supposed to provide the person who purchased them with better chances of winning, but they hardly ever do. People search the Internet for betting systems and Sports Bookie Software that will make them win in the long run, but the truth is there's no perfect systems that will make everybody win. Those who purchase these kinds of Sports bookie software lose twice: first, when they spend money on it, and, then, when they bet using it. For more info visit our website : - https://payperhead.com/
Sports Bookie Software
submitted by walkervictor78 to u/walkervictor78 [link] [comments]

28 consecutive days of profit using betting system.

I have been tracking my bets for 4 weeks and betting using the system described below. I have 28 consecutive days of profiting 1 unit/day. Because my bets are not all (-110) bets, the probability is a bit different than the example used below, but the theory and system is the same. Using this system, the goal is to net 7 units per week. This system is well known. It is called the “Martingale betting system”
How the system works:
The goal of a system play is to win 1 unit/day. If you lose a unit on your first bet, you need to double your second bet to win 2 units. If you lose your second bet, you need to bet enough on your third bet to win 3 units. So on and so fourth until you win, and are up one unit. When you have won your 1 unit for the day, you’re done until the next day.
For me, 1 unit = $100. The goal is to win 1 unit/day. In this example, all bets are at -110 odds.
1st bet: $110 to win $100. Loss. Now you are down $110. The second bet, you need to win $210 to be up 1 unit.
2nd bet: $230 to win $210. Loss. Now you are down $340. (Your first $110 + second $230). Now you need to win $440 to be up one unit.
3rd bet: $484 to win $440. Loss. Now you are down $824. ($110 + $230 + $484). Now you need to win $924 to be up 1 unit.
4th bet: bet $1,018 to win $924. Win. You are now net positive $100 on the day.
After you have won your 1 unit. You reset the system tomorrow.
As you can see, as you double your bets, the amount needed to wager increases very quickly. For this system to be successful, you need to have a large enough bankroll (or use smaller units) to continue doubling your bet until you eventually win. In theory, with an unlimited bank roll, and no max bet, this system is fail proof. Of course, that’s not the case in real life. For me, my bankroll is $4,500.
Using this system, to lose $4,500 (45 units) betting games with -110 odds, you would need to go 0-5. If you lose 5 bets in a row, the system fails. (using a $4.5k bank roll with $100 units) The statistical chances of going 0-5 at (-110) are 3.13%. For the system to work, only 1 out of the 5 bets needs to win. The chances of this are 96.87%. If you increase your bankroll, your chances of success also increase.
To continue this system to failure using my example, see bets 4 and 5 below.
4th bet: bet $1,018 to win $924. Loss. Now you are down $1,843. ($110 + $230 + $484 + $1,018)
5th bet $2,149 to win $1,942. Loss. Now you are down $4,102. ($110 + $230 + $498 + $1,018 + $2,149)
Now you are down $4,102. With a bankroll of $4,500, you do not have enough to wager to recoup your losses plus the desired 1 unit. The System has failed. If the system works as it should 96.87% of the time, you will win 1 unit/ day, or $700/week. If you have 6.5 weeks of the system being successful, you have doubled your bankroll.
submitted by timmyd8958 to sportsbook [link] [comments]

Tips for Winning Online Baccarat

Tips for Winning Online Baccarat
When you are playing a sport like Baccarat online, even skillful players may obtain the rewards connected with a few significant online Baccarat tips. Applying only some of these internet Baccarat tips displayed here will help you improve how much pleasure which you truly have while enjoying. When researching all of the online Baccarat tips provided here nevertheless, remember that although tactical Baccarat playing can improve your opportunity to win, this certainly not guarantees you will triumph with each round.
One of the best online 바카라사이트 (Baccarat site) you can put into practice must be to completely understand what sort of Baccarat you're playing. Are you currently playing miniature Baccarat? Are you currently playing traditional Baccarat? Considering that there are more than 4 distinct sorts of this sport, are you sure you're aware of the principles? You may be playing Korea Baccarat even another variant. Know the sport, the house rules, and you're going to understand what to expect when you are playing with it.
In the event you would like to reap the advantages of online Baccarat attractions, then determine what you would like to put on your own bankroll, and following that determine how much you may be ready to gamble before you choose to quit playing. Be mindful that odds are you will acquire a bigger payout in brief term gambles, nevertheless the more you play online Baccarat the greater the odds are generally you may wind up losing. Make decisions concerning when to leave behind the game before you begin playing Baccarat through virtual sport choices.

In the event, you will have minimum money to play Baccarat you will have the ability to search for online casinos that are handing out big player bonuses. Oftentimes, you will find such casinos provide some excellent free play cash that's offered to returning players, since bonuses for incorporating more cash into a player account, otherwise you may find a player reward application you may use to gamble additional Baccarat games. Look around to increase the number of funds you need to play when the time comes.
Be skeptical of extreme betting systems such as the one recognized in the Martingale Baccarat wagering technique. When playing Baccarat internet, when you bet on the player's hand or proceed together with the lien, the payout is generally even cash, with the exception that if creating a wager on the banker's hand you are expected to cover a five percent casino commission.
That being how it's, in case you bet .00 on a hand and triumph, you'll find an additional. This merely means you doubled your own chips. Now, for your Martingale Baccarat gaming method, should you bet ten dollars and lose, you're then needed to double your bet next time so you can regain your gambling loss. For more information visit: http://bostonmarathonconspiracy.com
Obviously, in case you continue with a losing streak, just imagine how much money you could shed and quickly! Rather than the kind of dangerous system, it is definitely superior to generally set your wagers to the individual that has the benefit: the home. Regardless of the 5 percent commission, you may make a ton better than blowing off all your money because of competitive gaming systems.
submitted by hridoyahmed9 to YoucanWrite [link] [comments]

Finished my first project, where do I continue?

I started learning C++ about a month ago
I just finished my first project, a console chess game.
It has a working board system, all the pieces can move properly. it checks for pins and checks and everything needed in chess.
Also I made a poker game but didn't finish it only had a working deck of cards and a betting system (didn't write the code to check which player has the best hand)

Where should I continue now? I want to get better but I don't want to make more games.
I don't want to be a game developer or anything I only did those 2 games because it's the only thing I know you CAN do with code.

where should I continue to improve other than more games? most tutorials on youtube explain subjects I already know and I'm looking to learn something more than the basics and make a new project to help me learn and practice more. because making the chess game improved me a lot, much more than just watching tutorials
submitted by Jesusmate to cpp_questions [link] [comments]

Ultimate Gambling Guide for GTA Online - odds, probabilities, and optimal strategies

This is not mine, the creator of this is u/enderpiet

Since the Diamond Casino update, I have seen a large number of 12-year-olds posting Blackjack memes on this sub. As a parent, this has me very worried.
On top of that, I have seen some of the most trustworthy GTA Youtubers giving flawed gambling advice, which can have damaging impact on their gullible audiences.
So that's why I decided to write this up, to educate everyone on the subject, so there will be no more misunderstandings.
(2020 Update down at the bottom.)
If you're one of those Youtubers that wants to use this information in a video, feel free to do so. The more people (especially kids) that become educated about gambling, the better.
But then also please go back and review your own work, and delete or edit the videos that are giving out the wrong advice, like where you're saying you have "a good strategy for making money with roulette", or some other nonsense that I've heard this week. Delete that please.
Before I get into the individual games, I need to discuss a few concepts first, that will make understanding the rest a lot easier.
Expected return and variance
A game like Roulette or Slots has a fixed expected return on your bets. This is a percentage that you have no way of influencing. Say you are flipping a coin against a friend, and you both put up $1. The winner gets the pot. Since the odds are even at 50%, in the long run, you will expect to break even. Your expected return is 100% of your bet.
But imagine if you would play this coin flipping game in a casino against the house. On the "house rules" listed at the table they would probably say that you would only get 95 cents back for every win, while you are forfeiting a dollar on every loss. Would you still play?
Sounds stupid to do so, but still, everybody does it. Every bet they place on Roulette, every coin they put into a Slot machine, is based on the same concept.
Those few cents they take on every bet are their profit margin, and has paid for all the Vegas lights, the Mirage volcanoes, and the Bellagio fountains. Make no mistake - casino gambling games are not designed to make you lose, because sure, you can get lucky on a single night, but they are designed to make them win. That's the beauty of it. They can both exist at the same time.
Too many people that don't see how this works, are just destined for disaster. Just because you went on a lucky streak and won 8 games out of 10, does not mean that flipping coins is a profitable game, or that choosing tails is a winning strategy. Always be aware of the house edge, your true chances of winning, and just realize that you got lucky. There is no such thing as a strategy in flipping a coin that will give you a higher expected return, so it's just pure gambling, just like Slots and Roulette.
Most casino games are made in such a way, that your expected return is a little under 100%. This means that from every dollar bet at the tables, the casino expects to keep a few cents. For individual players, results may vary. Some will win, most will lose. But for the house, it doesn't matter. They take millions of bets each day, so for them, the expected average works out a lot sooner. In short: the house always wins.
When looking at the house edge, we're talking about the expected long-term result, based on the game's house rules. But for a player, it can take literally tens of thousands of hands or spins before you also reach this average number. Until that time, you can experience huge upswings and downswings, that are the result of nothing but short-term luck, which is called variance.
Some games and some bets have a much higher variance than others, which means your actual results will differ enormously from what you're expected to be at.
Take for example betting on red/black at the Roulette table. This is a low-variance proposition, because it has a high percentage chance of occurring, and a low payout.
Contrast this with betting single numbers in Roulette, which only win once every 38 spins on average. This bet has a much higher variance, meaning you can easily hit a dry spell, and not hit anything for 200 bets in a row, or you can see a single number hit three times in five consecutive spins. This is not a freak occurrence in high-variance bets.
Even though the expected return in both these bets is exactly the same, there's a huge difference in variance, causing massive differences in short-term results, which can go both ways. You need to be aware of this, before you decide what types of bets you are comfortable with placing.
Gamblers' Fallacy
Another thing to realize, is that each individual game, hand, or spin, is completely independent from the one(s) before it, and after it.
Gamblers tend to believe, that the chance of a certain outcome is increased, based on previous results.
The most famous example comes from the Casino de Monte Carlo, where the Roulette wheel managed to land on black 26 times in a row. Gamblers lost many millions during that streak, all frantically betting on red, believing that the odds were in favor of the wheel coming out on red, after producing so many blacks. This is not true. Each round is completely independent, and the odds are exactly the same.
You will hear people say things like a Blackjack table being "hot" or "cold", which is completely superstitious, and should be ignored. The exception was when Blackjack was being dealt from a shoe. It made card counting possible. But with the introduction of shuffle machines, and continuous shuffling like is being used in GTA, this no longer exists.
This is also why "chasing your losses" is a very bad idea. After being on a losing streak for some time, many gamblers believe that now it's their turn to start winning. So they will often increase their bet size, believing that when their predicted winning streak comes around, they will win back their losses, and more.
The reality of it, more often than not, is that people will indeed start playing higher and higher limits, until they are completely broke. Nobody is ever "due for a win". There is never a guarantee that you're about to start winning. In fact, the opposite is more likely to be true. You are, after all, in a casino.
Betting systems
Some people like to think that they have a fool-proof betting system, like the Martingale system. Simply increase or even double your bet when you lose, and keep doing that until you win. In theory, this system will always win. So that's why table limits were introduced, and where the system fails.
If you start at the Roulette table, playing red/black, with a small 750 chip wager, and just double your bet every time you lose, you only have to lose 6 times in a row, before you will be betting the table limit of 48,000, just to get that 750 chip profit.
Sure, you can go on all evening without this happening, winning 750 chips each time, but this losing streak only has to happen once, and you're bust. Any betting system like this is ill-advised, because you are hugely increasing your so-called "risk of ruin", and that's what we were trying to avoid.
And even if your starting bet is only 100 chips, after only nine straight losses, and nine doubled bets, you are betting the table limit at 50,000 chips. If you lose that bet, you're 100,000 chips in the hole, with no way to recover that with your 100 chip base wager.
So don't believe anyone that says this is the perfect system to always win in the casino. Sooner or later they will understand why they were wrong, when they're asking you for a loan.
Set your limits BEFORE you start playing
One final point before we get into the games, a general tip for people that head out to play: money management.
Just like in real life, before you go to the casino, decide on a maximum amount that you are WILLING TO LOSE.
Bet small enough, so that amount can last you through the entire evening, and you will not be tempted to run to the ATM to continue playing.
Considering GTA money, some people will be comfortable losing 1% of their GTA bank balance, some people will be comfortable with gambling away 5% of their total GTA savings. It's up to you what you can handle. Decide for yourself where it will start to hurt, and don't cross that line.
But whatever number you decide on, as soon as you lost that amount, get up and walk away. Don't chase your losses, stick to your limits, and accept that this has not been your day. There is always another game tomorrow. Always agree with yourself on a simple stop-loss rule, how much you would want to lose at most, and simply stop playing when you get there.
Same goes for winning. You can decide on a number, how much profit you would like to take away from the casino. You can go on a hot streak and be up half a million in a short period of time, but if you would continue to play longer, looking for more, chances are that you're going to lose it all back.
Most people are happy with doubling their daily casino budget, for example. Others are looking for 10 bets profit in Blackjack. Whatever you choose, when you hit that number, you can stop playing and bank your profits, or you can continue playing if you're still enjoying the games, but then only just play minimum bet sizes. Then you're just playing for fun, not for money. You've already made your profit, so simply keep it in your pocket, and don't risk losing it again.
Either way, decide on what your money management strategy will be, and STICK TO IT.
Casino games in GTA Online
Now, I'm going to dive into the games that you can find at the Diamond casino, ordered from worst to best.
6) Slots
Generally the rule is this: the less strategy a game has, the worse it is for the player. And with slots, this is definitely the case.
The only influence you have, is choosing what type of machine you're going to play. Basically, there are two types of slot machines:
-high frequency, low payout slots
-low frequency, high payout slots
In the first type, there is no huge (progressive) jackpot on offer, just your average selection of prizes that don't go up to crazy amounts.
This will result in a player having many more spins resulting in a win. The amounts that you win on the bigger prizes, will be smaller, but they do come around more often. This type of slot machine has a lower variance, which means that your money should last you longer, winning many smaller prizes along the way to keep you going.
The second type of slot machine lures you in with the temptation of a huge jackpot prize. Even though the long-term expected return on these machines is the same as the previous type, the prize distribution is hugely different. The large jackpot prize weighs heavily on the scale of expected return, but the chance of it hitting is extremely small. This results in a much higher variance on this type of machine. Usually your money will go down very fast, because the smaller prizes are less rewarding than on the other type of machine.
At the Diamond, the info screen says the player return at slots is set at 98.7%. This means that, on average, for every maximum bet of 2,500 chips, you expect to lose 32.5 chips.
This might not seem like a lot, but the danger of slots is that the game is extremely fast. You can spin about once every 6 seconds, which would result in an expected LOSS of about 20,000 chips per hour of playing.
But again, in this long-term expected number, the large jackpot awards are also factored in, and as long as you don't hit those big prizes, you'll see your money go down a lot faster.
In any case, thank heavens the max bet is only set at 2,500, or else we would see more players go bankrupt at alarming rates.
Optimal strategy for slots:
There is none. Because after betting, you have no more influence over the outcome. The only choices you have, is what type of machine you want to play at, and how much money you are going to risk. And those are all personal preference. As long as you stick to your loss limits, as discussed above, there's no harm in having a go every once in a while, hoping to get a lucky hit. Just realize that you don't have a high chance of scoring a big win, so as soon as you do, get up and walk away.
5) Roulette
Roulette is also a game where you have no influence over the outcome. There is zero skill involved. You place your bet, and that's it.
In traditional French roulette, a table has only the single-zero, but of course, for American casinos that wasn't enough of a house edge, so they simply doubled their profits by adding a second zero. The house edge was increased from 1/37 to 1/19, which is huge.
This makes playing on a double-zero roulette table by definition a sucker's play.
The payouts scale evenly, which means that a bet on a single number, and a bet on half of the numbers, and everything in between, yields the same expected return. The only difference, again, being the variance that you are willing to subject yourself to.
The player return for double-zero Roulette for all bets is 94.74%.
Except for the 5-number bet, which can only be made by placing a bet on the two top rows that contain 0, 00, 1, 2 and 3. The expected return on this bet is lower: 92.1%. This is because it only pays out 6-1. Why? Well, the number 36 isn't divisible by 5, so the greedy people that came up with double-zero Roulette had to round it off someway, and as expected, it wasn't going to be in the players' favor.Just remember that that 5-number bet is the worst bet at the table, and should be avoided. All other possible bets have the same expected return.
So it really doesn't matter how you spread your bets, if you bet only one chip, or if you litter the entire table with a bucketload of chips. Each chip you put out there, has the same expected return, so there is no strategy that will improve your long-term results.
Assuming that you're betting the maximum table amount of 50,000 chips, you will be looking at an expected loss of about 2,630 chips per spin. Considering that a round takes about 45 seconds to complete, your expected LOSS at the GTA Roulette tables will be around 200,000 chips per hour of playing.
Optimal strategy for double-zero roulette:
Stay away. Stay far away.
4) Three Card Poker
With Three Card Poker, we come across the first game where there is actually some strategy involved. You get to look at your cards, and then decide if you want to fold, and surrender your ante, or double your bet.
Additionally, you can choose to place a side bet on "Pair Plus", which offers progressive payouts.
There are some websites out there that ran all the numbers with computer simulations, and even though I would like to quote the source here, these websites are understandably littered to the max with online casino ads, so that's why I have decided against doing that.
Optimal strategy for Three Card Poker:
For this game you only have to remember one strategy rule: Always bet on any high card queen-six-four or better, and fold any high card queen-six-three or lower. That's it. Just don't forget to double check if you're not folding a straight or a flush, and you'll be fine.
This strategy will result in an expected return of 96.63%.
The Pair Plus sidebet, with the payout table that is used at the Diamond casino, gives you an expected return of 97.68%, which is actually a bit better than the main ante bet.
So by playing both wagers, you're reducing your expected losses per bet, but since you're betting more, you're also increasing your expected loss per hour.
My advice would obviously be to not play this game at all, but if you do, put as much of your bet as possible on the Pair Plus, while making our Ante bet as small as you can.
To be able to compare it to the other games at the Diamond, let's stay on that 50,000 maximum wager, meaning making your ante bet 35,000, and your pair plus bet 15,000, if the table would allow it.
This results in an expected loss of about 1,525 chips per hand, and with a round taking about 45 seconds, this adds up to an expected LOSS of around 120,000 chips per hour of playing. In comparison, if you would only play the ante bet for 50,000 per hand, you expect to lose 1,685 chips per hand, which means an expected LOSS of about 135,000 chips per hour. So the more out of that 50,000 wager you can put on the "Pair Plus" sidebet, the better.
Even though it may be fun to try out this game for a bit, since there's only one simple strategy rule to follow, you'll soon find yourself robotically grinding down your bankroll until it has vaporized. You're not missing out on anything if you skip these tables, there is no real challenge.
Just like with Roulette and Slots, if you want to try it out nonetheless, you can just bet the minimum amounts and only play for fun, so it won't matter if you win or lose.
3) Blackjack
Blackjack is the most complicated game by far. Simply because the player has to make a series of decisions, which will largely decide the outcome. Luckily, there is such a thing as an optimal strategy, which will be outlined below.
However, the strategy is also dependent on the house rules. These not only affect your expected return, but in some places also your decisions.
Here are the house rules at the Diamond casino:
-The game uses 4 standard decks, and a continuous shuffle.
-Blackjack pays 3 to 2, dealer checks for early blackjack.
-No insurance offered, no surrender.
-Dealer stands on soft 17.
-Double down on any two cards.
-Player can split only once, but doubling after split is allowed.
-Seven-Card Charlie.
Under these rules, and following the "basic strategy" chart, your expected return at Blackjack is a shade under 99.6%, which is extremely good for a casino game, that's why Blackjack should be your table game of choice.
But it comes at a price: you are going to have to memorize the relatively complicated strategy chart, or at least stick it to your monitor until you have it in your head. But in case you ever stumble into a real-life casino, you won't regret having this table memorized, so I would definitely advise you to work on that.
The strategy chart might look complicated at first, but you will be able to notice certain patterns. Your decisions are mainly based on the dealer's upcard, which is basically divided into a weak card (2 to 6), and a strong card (7 to ace).
When a dealer shows a strong card, you will be hitting more often with the risk of going bust, but when a dealer shows a weak card, you're not taking that risk, and you will be standing more, but also doubling and splitting more. You want to increase your bets when the odds are in your favor, and get out cheap when they're not.
But it also helps to take some time to think about why a certain advice is given. For example, why does it say that you always have to split two eights, even against an ace. Well, that's because two eights equals 16, which is the worst total you can have. It's better to split them up, and give yourself a chance of finding a 17, 18 or 19 with the next card. Once you see the logic in that, you'll have one less thing to memorize.
The playing advice in the basic strategy chart is a result of computer simulations that ran all possible outcomes against each other, and produced the most profitable decision for each situation. So you can't go wrong following it.
Optimal strategy for Blackjack with Seven-Card Charlie
The added house rule of Seven-Card Charlie, adds a small advantage for the player, and it does influence a few strategy decisions. For example, you might have a 14 with 6 cards, against the dealer's 5 upcard.
Normally this would be an automatic stand, but if you're only one card away from the Seven-Card Charlie, meaning an instant win for the player, regardless of the dealer's hand, it turns it into a hit.
Here's the most optimal strategy chart to follow for the Diamond Casino house rules:https://prnt.sc/olct6g
You'll see that two fives are missing from the chart, and that's because you never split them. You treat them as a regular 10. You also never split tens. Just stand on 20.
If you follow this strategy religiously, even with a maximum wager of 50,000 chips, you only expect to lose about 215 chips per hand, and with rounds taking about 30 seconds, that amounts to an expected LOSS of 26,000 chips per hour, which is only half a bet. A small price to pay for an hour of entertainment.
But since the expected return is so extremely close to 100%, you will see more positive short-term results than with other games. But obviously it can also swing the other way. Again, this is supposed to be the game where your money lasts you the longest, but always set your loss and win limits before you sit down. That rule simply always applies.
Still, even with optimal strategies applied, all these games are expected to lose you money in the long run. So betting any kind of large amounts is not advised. If you simply want to enjoy playing these games, there's nothing wrong with betting a minimal amount. Playing these games for a longer period of time will already cost you money anyway, since your daily property fees will still be charged while you're playing in the GTA casino. As long as you can play for fun, there's nothing wrong, but when you see yourself betting insane chunks of your entire bank balance to try to recoup some unfortunate losses, you're doing it wrong.
As the commercials in Britain all correctly say: when the fun stops, stop.
2) Virtual Horse Racing
Now onto the good stuff. I ran some numbers, and I believe Rockstar has made a mistake with the horse racing game. Because as it stands, and if I read the numbers correctly, this game is actually profitable for the player. You can actually make money with this, at least, until Rockstar figures out their mistake and patches it.
If anyone wants to jump into the math and double check this to make sure, please do so. I will add any corrections to this post. This is one of those "to good to be true" things, so I keep thinking that I might have overlooked something. So please verify it if you can.
The setup is this. There is a pool of 100 horses, each with their own attached payout. These are divided into 3 groups, ranked by their odds. From each group, 2 horses are randomly selected to provide a pool of six runners for you to bet on.
Now it's not an actual race you're looking at. You are looking at a raffle. This is important to realize.
Each horse gets awarded a certain number of raffle tickets. The favorites get awarded more tickets than the underdogs, and therefore, have a higher chance of winning.
If this distribution works like it does in the real-life casinos, then the raffle tickets are awarded according to the betting odds.
Example 1: imagine a race with 3 runners, all have 2/1 odds, representing a 33.3% chance of winning. (Because 2/1 means 2 AGAINST 1, so 3 total.) In this case, each horse gets one third of the raffle tickets, giving them an equal chance to win.
Example 2: imagine a race with 3 runners, one has 1/1 odds (or EVENS), representing a 50% chance of winning, and the other two horses are marked up as 3/1, with a 25% chance of winning. The favorite gets half the tickets, the other two get a quarter of the tickets each.
A ticket is drawn, and you'll have a winner.
It doesn't matter in this game which horse you bet on, because the expected return is always the same: 100% or break-even, for the above examples.
Now, what happens if the percentages don't exactly add up to 100%?
They must add up to 100%, because there will always be a winner. And only one winner.
So when this is the case, the actual winning chances of the horses are adjusted to meet the 100% requirement, using their payout odds to determine the scale.
So, if the represented percentages add up to more than 100%, the actual winning chances of the runners will be DECREASED, resulting in all bets becoming losing propositions for the players.
Example: In a 6-horse race, all runners are listed at 4/1, representing a 20% chance. Only with six runners that amounts to 120%. So all chances are scaled down by 1/6th, to end up at 100%.
This means your horse's chances are reduced from 20% to 16.67%, turning it into a losing bet: 5 times you will lose your bet, and 1 time you will win, but only get 4 bets back in this instance, instead of 5. A losing bet in the long run.
This is the type of odds that you find in regular casinos, with fields as large as 15 runners to bet on, where the assumed winning chances always add up to more than 100%, therefore are decreased for all runners, resulting in a house edge.
But in GTA Online's Inside Track, there are other scenarios, because of the small field, and the way that they are put together.
In some cases, the represented percentages when added up, are LESS than 100%, meaning that the actual winning chances of all runners, are INCREASED.
This creates profitable bets for the players, because in the long run, you're expecting to win more money than you lose. This is a gambler's dream, pure and simple.
So, according to the in-game information, the three groups of horses are divided as follows:
-Favorites: EVENS to 5-1
-Outsiders: 6-1 to 15-1
-Underdogs: 16-1 to 30-1
Let's take the two most extreme examples to show what's happening.
The worst possible field to bet on: two runners at EVENS, two runners at 6-1, and two runners at 16-1.
EVENS represents a 50% chance, 6-1 is 14.29%, and 16-1 is 5.88%. Add those up and you land on a total of 140.34%.
This means that the actual winning chances of the horses are decreased by 28.75% (to get that 140% down to 100%), which makes betting on this field extremely unwise.
A horse at EVENS will only come in as a winner 35.63% of the time, instead of 50%,
a horse at 6-1 will only win 10.18% of the time,
and an underdog at 16-1 will only win 4.19% of the time.
The expected return on a bet on any of the horses in this field is only 71.26%, so a maximum bet of 10,000 chips on any of these horses holds an expected LOSS of 2,875 chips.
These returns are the same, because the winning chances are scaled equally, according to the payout numbers. So it really doesn't matter which horse you bet on, in the long run, you expect the same results.
But as explained before, it does influence variance, and therefore your short-term result, which can swing both ways.
But now, the best possible field to bet on: two runners at 5-1, two runners at 15-1, and two runners at 30-1.
Odds at 5-1 represents a winning chance of 16.67%, 15-1 odds means 6.25% chance, and 30-1 odds means a 3.23% chance of winning. Add these six horses together, and you only get 52.285%.
This means that, to get from 52% to 100%, the actual winning chances of these horses will be almost doubled! Multiplied by 1.91 to be exact.
So the 5-1 favorites will now win 31.88% of the time, instead of 16.67%,
the 15-1 runners will win 11.95% of the time,
and the underdogs at 30-1 odds will still win 6.17% of the time.
When betting on this field, the expected return on your bet is 191.25%!
This means that a max bet of 10,000 chips will result in an expected PROFIT of 9,125 chips.
This is printing money, if there ever was such a thing.
Optimal strategy for Virtual Horse racing
So all you have to do, is only bet high on the games where you have an expected positive return, and bet the absolute minimum on the games where your expected return is negative. Or back out of the racing game to refresh the field.
If you don't have a way to quickly add up all the percentages, and until somebody shows up here with a neatly formatted table, just use a few general rules of thumb:
-Always bet the maximum on a race with favorites at 2/1 and 3/1 or higher in it.
-Simply skip all races with two favorites at EVENS in it, and at EVENS and 2/1. Or bet the minimum, if you can't skip or refresh the field.
-To decide if you should play races with other favorite combinations EVENS and 3/1, EVENS and 4/1, EVENS and 5/1, or two favorites at 2/1, the payouts on the other four runners determine whether or not it's profitable to play them. The results of betting on these fields vary from an expected 1,330 chip loss (worst-case) to an expected 1,680 chip win (best-case), with a max bet of 10,000 chips.
But if you're not looking for another strategy chart, you might just want to skip these borderline cases, and just cherry pick the best ones, which are easy to recognize, and with which you can never go wrong.
It's difficult to put a number on an expected win-rate, because it all depends on which fields you get presented with, but it's not unreasonable to state that you can maintain a steady win-rate of around 200,000 chips per hour, with about 50 seconds per race.
Remember, you're not trying to win every race. You're trying to win the most money per hour. So don't sweat it when you bet on a 4/1 favorite, and lose a couple of races in a row. It will still be more profitable in the long run. You have the math on your side.
To reduce negative variance, always bet on the favorite, when betting on profitable fields. We're not gambling anymore, we're grinding out a steady profit. We want to keep the swings to a minimum.
I contacted Rockstar support to verify if this is indeed how it works, but the only reply I got after 6 weeks is that they were "looking into it".
User u/Garsant made a useful Excel-worksheet, available for you to download, where you can quickly type in the payouts on the horses, to see if it produces a profitable bet or not. You can find it in his post here: https://www.reddit.com/gtaonline/comments/ekp8na/gta_online_inside_track_odd_calculato
1) Wheel of Fortune
The number one profitable casino game in GTA Online is obviously the Wheel of Fortune, because it costs you nothing to play.
Unfortunately, you only get one free spin per day, but it holds great value, so make sure you do it.
With a chance to win a super car, vehicle discounts, expensive mystery prizes (which also can be vehicles), and a lot of cash and chips, the expected return on a single spin is around $100,000 in value.
So don't forget your daily spin, it's definitely worth your time.
2020 Update:
As of the Diamond Casino Heist update, the Inside Track horse racing is confirmed to still be as profitable as outlined above.The only thing that seems to be changed, is that you can't refresh the field anymore by backing out of the screen. This does affect your hourly rate in a negative way, but does not change the fact that this game has a huge positive expected return, and should be your go-to when you're trying to take money from the house, without having Lester's nagging voice in your ear. That should also be worth something.
And with that, I conclude my 5,000 word essay on gambling in GTA. Questions, comments, feel free to add your input to this guide.
-Gambling games should only be played for fun, not for big money. You should expect to lose in the long run. The house always wins.
-A casino game doesn't have a memory, and betting systems don't work.
-Set your limits before you start, how much you are willing to lose or win, and then walk away when you get there.
-Don't play slots, roulette, or three card poker.
-Only play blackjack following a basic strategy chart (https://prnt.sc/olct6g).
-Inside Track betting can be played profitably, if you only bet on fields WITHOUT a heavy favorite.
-Wheel of Fortune is always your best bet, because it's a free bet.
submitted by sircore to gtaonline [link] [comments]

Stream extension / overlay for a saltybet type game with viewers?

I was wondering if there was any extension that has currency and betting systems like saltybet, so that I can engage with my viewers a bit in my matches. It'd just be a bit fun you know? The only betting extensions I've seen are broken or not what I wanted. Does anyone know any?
submitted by danjord to Twitch [link] [comments]

Tennis Betting - Tips For Exchange Betting on Tennis Matches

By choosing tennis as your preferred sport for betting, you have already given yourself an "edge" against those who bet on or offer odds on other sports. To use this "edge" to make money consistently, however, you'll need to understand two fundamental principles first. Then apply the power of mathematics.
Principle #1
It is sheer folly to place a tennis bet (or a bet on anything) with a "traditional" bookmaker. The expression "You can't beat the bookie" is axiomatic; you just cannot beat the bookie over time. It's because the odds are always mathematically calculated in favour of the bookmaker. Everyone knows (or should know) that the bookie's mathematical "edge" against the punter is necessary for him to make a profit so that he can stay in business.
Computer technology has given rise to a new form of betting, known as "exchange betting" or "matched betting". With "betting exchanges" there is no bookie to beat; in other words, there is no middle-man. Every punter bets against another punter or punters somewhere out there in the Internet ether. Any punter (or "trader") can place a "back" bet that a player or team will win, and/or place a "lay" bet that a player or team will lose. Thus, any punter can choose to act as an ordinary bettor and/or as a bookmaker.
With exchange betting the odds are not set by a third-party or middle-man; they are set by the punters themselves, who place requests for odds at which they are prepared to place bets (if they wish to act as an ordinary bettor), or place offers of odds at which they are prepared to lay bets (if they wish to act as a bookmaker).
As the "back" bettors gradually lower their requested odds and the "lay" bettors gradually raise their offered odds, the software on the exchange betting web site matches all the back bets with all the lay bets at the instant they coincide. The accounts of the "backers" or "layers" are then credited with their winnings automatically a few seconds after the end of the event according to its result.
Obviously, the technology for providing such a "fair" betting service must be paid for somehow. This payment is taken in the form of a commission on the punter's net winnings on an event (or "market"). That is, commission is charged only on any positive difference between winnings and losses on the same event.
This betting system is as close to a perfectly fair betting environment as it is possible to achieve.
There are very few betting exchanges in existence, however, perhaps because the exchange betting software is so complex and therefore costly. The giant among exchange betting web sites is Betfair, with about 90% of the market at the time of writing. Others are the Global Betting Exchange (BetDAQ), ibetX, Betsson, Matchbook and the World Bet Exchange (WBX). Betfair is by far the most popular because it was the first to offer this "perfectly fair" betting environment, and is trusted to perform accurately and instantly.
Principle #2
So, why does tennis betting give you that "edge" over betting on other sports? The answer, though simple, is often overlooked even by those who bet tennis regularly. And if you're someone who's never bet on tennis, you'd almost certainly not have realized the significance of the tennis scoring system on the betting.
Consider this fundamental difference between the tennis scoring system and that of probably any other sport you can think of.
In other sports and games the trailing player or team must make up the points gap by winning a point for every point they have already lost in order to catch up to the leader. Only then can they start to move ahead. This fact seems obvious.
In tennis, however, the trailing player or team can lose the first set 6-0 (possibly with a deficit of 24 points). That team can then win the second set by the most narrow of margins, 7-6 in a tie-break, winning the set by very few points (or even by winning fewer points than the opponents, a rare but possible occurrence!).
As soon as the trailing player or team wins the second set, the two sides suddenly have even scores, even though one player or team might have actually won many more points than the opponents.
This anomaly often has a profound psychological effect on one or both sides, which affects the way they play for the next few minutes, and therefore also the betting odds requested and offered by punters on the match. This, however, is another aspect of tennis betting which may be the subject of another article. This article deals with the mathematical aspect of tennis betting and how to win money with this knowledge.
How to win at tennis betting
Now that you're aware of these two fundamental principles, how can you use them to your advantage when making tennis bets?
The key is not to be just a "backer" or a "layer", simply betting on the final outcome of an event. If you do that, you will lose out over time, because there's always a small difference between the "back" odds and the "lay" odds -- there must be, otherwise there'd be no incentive for anyone to offer odds and there'd be no betting at all. Combine that with the commission you pay on your net winnings, and the "edge" is against you mathematically (although it is not as great as with conventional bookmakers).
The secret to winning at tennis betting is to be BOTH a "backer" AND a "layer", but at different points during the event. This is another aspect of betting that distinguishes the exchange betting web site from the traditional bookie. At the betting exchange you can place a back or lay bet at any time during the event, right up until the very last second or the final point. This is known as "in-play" betting.
Because in-play betting is allowed, the odds for each opposing side change as the event progresses, according to the likelihood (as perceived by the punters) of either one side or the other being the eventual winner. The trick is to place a back bet on one side at certain odds and later place a lay bet on that side (or a back bet on the other side) at better odds as fortunes change and the odds swing in your favour. If you can achieve this, you will win your bet overall, regardless of the outcome of the event -- a true "win-win" scenario.
Why bet on tennis and not on other sports?
Apart from Principle #2, explained earlier, tennis is ideal for such "swing" betting, because the odds fluctuate after every point is played. There are therefore very many small swings to one side and then to the other. This doesn't happen in soccer, for example, because goals are so rare and a goal shifts the advantage suddenly and hugely to the scoring side.
Furthermore, a tennis match can have one of only two results; there can be no draw or tie; and one of only two players or teams can win. In horse racing, for example, the winner can come from a large number of runners.
The more possible outcomes there are to factor into the equation, the more difficult it is to win. (Despite this obvious logic, soccer and horse racing remain the two most popular sports for betting, probably for historical reasons. Tennis is already third in popularity, however, as more and more punters discover the fact that it is easier to make money betting on tennis than on any other sport.)
"In-play" betting or "pre-event" betting?
Now that you have -- it is hoped -- understood and absorbed the generalities of exchange betting and the peculiarities of tennis scoring, it is time to explain the details of how you can win at tennis betting.
Earlier it was stated that the secret to winning at tennis betting is to be both a "backer" and a "layer", but at different points during the event, placing bets at different times during the event as fortunes change and the odds swing in your favour. This can be done with both "in-play" betting and "pre-event" betting.
One method used with in-play betting is called "scalping". As its name suggests, scalping involves skimming a tiny profit by backing or laying at exactly the right moment as the odds move slightly in your favour, perhaps when one player scores two or three consecutive points, and repeating the process again and again. The biggest drawback of scalping is that it is very time-consuming and fraught with mental and physical tension. Not only must you pay full attention to what's happening during the match by live video broadcast, but you must also catch exactly the right moments at which to bet, which is, in fact, made impossible by the 5-second delay imposed by the exchange betting software between the time you place the bet and the time it is accepted.
We're not elaborating on this here because, as stated previously, this article is about winning by mathematics, not by the sweat of your brow. The maths aspect involves betting, not during the event, but before the event starts. That is, pre-event betting.
Mathematics do not lie!
There are a few tennis betting "systems", some purely manual, others using software programs, some of which are enormously complicated. From the investigations of the writer (a mathematician), they all require the input, at some point, of a "probability factor" by the bettor. This probability factor is usually the odds at which you want your "balancing" bet (the "lay" bet on the "backed" side or the "back" bet on the opposing side) to be triggered, giving you the "win-win" scenario mentioned earlier.
So, how do you determine the value of this probability factor? That, dear reader, is the crucial point of the whole matter, the linch-pin that holds any exchange betting "system" together and determines whether it succeeds or fails, whether you win or lose.
Up to now, it seems, this probability factor has had to be determined by the sheer experience of a few seasoned professional gamblers, or by trial-and-error guesswork by lesser mortals. Little wonder that so many punters lose or do not win as much as they could because they do not know the EXACT value needed to optimize their bets!
Accuracy is of paramount importance when determining the probability factor, in order to maximize the chances of winning consistently. A search on the Web for a tool to calculate it proved negative. The writer therefore created one that encompasses not only all aspects of exchange betting but also the peculiarities of the tennis scoring system, and called it the Abacus Exchange Betting Calculator, for want of a better name. The probability factor is calculated to two decimal places, merely by entering the pre-event odds of both opposing sides, and has enabled the writer to make consistently more than 10% profit from tennis betting since Wimbledon 2009.
As a parallel test, the writer also placed bets according to "gut feeling", in sufficient numbers to establish a trend. It resulted in a loss of 10% of the working capital (or "bank").
Other tests were done, using the Abacus Exchange Betting Calculator, by betting on other sports where small odds swings occur, such as American Football, snooker and darts (very long matches only, otherwise the swings are too large). The results here just about covered the commissions paid on winnings; so, it is not worthwhile.
It seems, then, that the particular mathematical formula or algorithm (which is very complex) discussed here works well only in conjunction with the unique scoring system of tennis.
As a scientist, the writer feels that it is highly probable to win at sports betting consistently over time only when the following factors are present:
  1. An exchange betting web site is used, not a conventional betting web site. (Beware of many sites that pretend to offer exchange betting by appearing in search engine results for "exchange betting"! Ensure that their software system enables you both to back and to lay bets at any odds you want against other punters, not against the house. If in doubt, check that their web site looks like the one at Betfair.)
  1. The sport is tennis, because of its unique scoring system.
3(a) You learn about and become experienced in in-play betting and are prepared to devote almost all your time glued to a computer screen while following each match, sometimes more than one simultaneously.
3(b) You use software that tells you exactly the odds to request and offer and the stakes to place in pre-event betting in only a few minutes, thus allowing you to get on with your normal life.
submitted by PresentType to 1xbetjapandotcom [link] [comments]

Betting in Sports - Some Basic Things You May Find Helpful

Betting in sports like football or boxing or horseracing can be one fun pastime and a more fun way to enjoy your favorite sports. Indeed, if you are a sports enthusiast, betting on the outcome of the game can make watching the game more exciting and thrilling. Of course, it can also be a great way to double your money as well.
However, there are a lot of things that you need to consider before betting in sports. Of curse, there are lots of risks involved in trying to guess the outcome of a game and it has a lot more risk to outwit the bookmakers and the rules in betting. It may look simple but there are rules and certain considerations that you need to keep in mind to be able to win more in this fun but risky venture.
If you want to venture into the fun world of betting in sports, here are some of the basic things that you need to get yourself familiarize with so you will also learn not to lose your money as well.
Understand the spread. The spread is a point advantage that is given to a weaker team so that the betting is more or less fair. Of course, there are teams that are undeniably stronger than the other the spread will determine the condition of the side that you want. If you want to bet on a stronger team in a spread of 10, your team must win by more than 10 points against the weaker team for your bet to win. If you your team wins by 10, then that's a tie where nobody wins or lose.
In football betting, which is also one of the popular sports that people often bet with, you can also choose from different types of bets. A straight bet is one where you bet on a team that you think will win. You can also bet on parlays which is actually a combination of two or more wagers. The types of bets are also available in other sports as well.
Betting on totals is another way to bet on sports. Instead of betting on the winning team or who will win the game, you bet on the combined final score of the game instead. Of course, there are different bets you can choose from depending on the sports. You just have to make sure that you are betting within your means and that you are betting an amount that you can afford to lose as well.
Of course, you have to enjoy the game as well. Betting in sports is for fun and enjoyment and you have to make sure that you are not getting into this venture to get broke but of course, to enjoy your favorite sports more.
Also get a sports betting system if you want to increase your chances of winning. These betting systems will help you in finding the best options to win more and will also help you get rid of the confusion on where to bet. Of course, you just have to choose a sports betting system that will give you the best tips and a system that is easy to use as well.
submitted by Ozone21337 to LatestSportsBettic [link] [comments]

Roulette strategy with the 1, 3, 2, 4 numbers sequence. The D'Alembert Betting System - How to Use It Roulette strategy by betting: 1, 3, 2, 4 on the red or black color. SYSTEMS SHOWDOWN! TWO 6+ WIN STREAKS! 2-1-2 vs 1-3-2-4 Roulette strategy on two Dozen with a 1, 2, 3, 4, 5 betting sequence

So if you are at step 2 (betting 2-6-4-8) and you lose three times, you return to 1-3-2-4. If you win on step 2 of the ladder, you move to step 3 (3-9-6-12) and keep going until you reach your profit target (always set yourself a profit target and stick to it). How to use the 1324 system. In the 1-3-2-4 gambling system, the sequence of winning bets is simply. 1, 3, 2, 4. If a bet wins, you progress to the next bet in the sequence. If a bet loses, you go back to the start. If you win all four bets and complete the sequence, you go back to the start, having made 10 units profit! NB the bets relate to a number of units, so if you're betting in £10 Here you can learn about the 1-3-2-6 betting system. This is a straightforward system that aims to return decent profits with relatively minimal risk. We show you how to use it, what makes it a good system to use, and whether or not it’ll work for you. A Background to the Parlay Betting System. You can trace the parlay betting system right back to the 16th century to a popular card game amongst aristocrats called basset. This game was played against the banker, with the winnings of the player remaining on the table. All winnings on the table were doubled with each subsequent player bet. The ‘Lucas’ series is 2 1 2 3 4 7 11 and when combined with the Fibonacci makes what I call the ‘Combo’ series: 1 1 2 3 4 7 11 for even money bets

[index] [49713] [38507] [14122] [29201] [6903] [24633] [19119] [28903] [42563] [34703]

Roulette strategy with the 1, 3, 2, 4 numbers sequence.

Here on this roulette game, I will bet on two dozens, with the 1, 2, 3, 4, 5 betting sequence. This is not a very good strategy in case of a serie of loosing numbers ... The famous 1 ; 3 ; 2 ; 4 numbers sequence as betting system on the red & black, as a roulette strategy. Played with the red & black color only, by betting with the following numbers sequence: 1, 3, 2, 4 untill getting a winning hit, then the strategy restart with 1 bet unit when a winning number got ... The DoubleDown Room hosts a SYSTEMS SHOWDOWN! The 2-1-2 betting system goes head to head with the 1-3-2-4 betting system!! Which one will make you more money... A win on the bet of 6 completes the cycle and the next bet would start the cycle again at 1 chip. While the 1-3-2-6 system is often used in even money bets (i.e. red/black in Roulette), some ...